Thursday, 17 October 2013

Dalek


Listen up:
What is this?
This is a single game mesh. No interjections and no smoothing.
The mesh is 1,220 and without arms it’s below 950.
Now this is the bit I want you to listen too, I’m not a stupid first year I deliberately chose to do a single geometric mesh for the reason of in depth poly training, By doing a single mesh i’ve taken into account the meshes topology flowing right the way through. from base to tip; the core functionality, if the faces are correctly stitched with the correct outward facing polys. All the verts are correct and clean and can be imported into an engine where it will can be lit.

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