Tuesday, 29 October 2013

The tragic tale of virtual reality

Virtual Killed dead in it's tracks forever to be replaced with visually interactive webcam style games, Slowly being pushed into light by it's destroyer the, 'Sony Eyetoy'.

Read my PDF On 'what's missing from the computer games industry'.

https://mega.co.nz/#!nM8zgRgZ!Ofgn83j_XWhomQ10yeeG5UTw_cAve6J2EQzFvdNrao4

Some Like it hot.

















I've yet to produce a textured final weapon until then, This has been the output of a single sitting, This model was produced with the intent not to exceed a triangular count (TC) of 2,000, This target was re-set to myself due to the understandably fair maximum of 5,000TC being set for the rest of the group.

I do not tthink myself any higher than anybody in my team, or in my year. I simply set myself an alternative target as an individual.

I don't talk about my model in public just in case i come across as some kind of self centered snob :3

I'm not! i hope anyway

Tuesday, 22 October 2013

Bin Fighters




Here is my Games Resolution Wheelie bin. Most like it normal. I like it irresponsible with realism captions, Classics like, 'STEAL ME IF U WANT YA DIK SNAPPED' and 'ONE MANS TRASH IS ANOTHER MANS TWO WEEK PROJECT'.

Marvel at the wonderous wireframe and enjoy how.. Ooh man I'm bored.

I enjoyed my time on this project although i would have loved it if there was less time on this project two weeks is too much, I didn't feel the burn. I want that burn.

Friday, 18 October 2013

Wheelie Bin Pre-Texure. (Mesh)



Wheelie Bin, Pre-Texture phase #1.

This bin has been set at low priority as art work is my sole focus for the next few weeks. Max is no issue with learning it's interface. I'm very much comfortable with it system, And although I won't say i'm content with my knowledge what i do know is that i'm not happy with my art at the moment so I'm doing that.

Thursday, 17 October 2013

Dalek


Listen up:
What is this?
This is a single game mesh. No interjections and no smoothing.
The mesh is 1,220 and without arms it’s below 950.
Now this is the bit I want you to listen too, I’m not a stupid first year I deliberately chose to do a single geometric mesh for the reason of in depth poly training, By doing a single mesh i’ve taken into account the meshes topology flowing right the way through. from base to tip; the core functionality, if the faces are correctly stitched with the correct outward facing polys. All the verts are correct and clean and can be imported into an engine where it will can be lit.

Sunday 6th October



I entered into the ‘Speedtacular’ weekly event on facebook with the subject of ‘Calibrate’.
Uploading my work to the space is difficult.
My shit work is disproportionate and weak without even being deep friend into the strength of the third years.
They ‘won’t bite’ but I need to bite myself with a pinch of reality if I want any chance of being part of this world, Progression is a job taken one step at a time. But I want to take jumps, leaps and bounds. Why should I have to be predicted in how I progress and why I should I bound myself with self-criticism, I’m not entirely sure of what I want. But this piece in front of you I’m content with, not pleased, not disappointed but merely content. 

Moving Forwards

It’s been hard, for me these last two weeks, I've been burning and spinning around with work, Underachieving is a word that I'm learning to ignore, I've been told..
I attended the ‘Games Art Meet-up’ event, On Friday. It was simply a noisy pub where Frequently asked questions were being repeated from face to face, only for each face to fade from memory minutes after.
It was worth going, I got to meet some more of the third years and I got to see them all in person, from the faces added via Facebook.
My morality is an issue recently, like a child I've been feeling over whelmed but pleased, with a hunger for more work whilst feeling a pain to stop. it’s just bizarre, It’s simply a case of slipping into the mood and regaining control. I feel like i’m underachieving because everything I've ever done has taken me at least a day where here I've been asked to recreate that again and again in a fraction of the time.
But this is ‘real’. And if this is the path you want for me then it the one ill take.

Guru's & Grasspoopers (A.K.A G&G)

My Guru’s Are
_
This system is a clever way to keep myself busy and is a very smart way to cram yet more work into our timetable. 
Our first mini project is for a ‘Weapon Concept’.

Who the fuck is this?

My name is: Jasdev Singh
I’m a first year studying games art design at DMU.
I’m in love with the envision the tutors have designed this course upon but for your own safety I personally advice discretion on my views in which you may read further into this blog; It may display signs of either arrogance or disrespect. If we should meet I implore you to challenge me on these views, I’ll describe and explain myself!
May you find what your looking for in my blogs, and if you feel there is something I need to reconsider either from my work or my attitude I would love to hear your comments. Either in the comment section or privately through email at ‘Jasdev.singh.dmuga@hotmail.com’